![]() Movement speed: How much faster will I moveĮxtra gold: How much more gold will I getĮxtra Experience: Same, but with experience. Eternium - How to level a mage to 70 in 32 minutes RL time - no champion points or lowered gear used. Life on Hit: How much more life will I suck when I hit something Secondary Stats - Ideal random Stats that will go with your Primary Stats. It lessens the cooldown timer of your skills, giving you more chance to chain powerful spells. In utility you have the choice or you start with ability rate because you just need it or you start. Primary Stats - Time Bending Gears: + Cooldown Reduction (CDR) - This is a very useful stat especially if you want to challenge the Heroic and Legendary stages. In defense category upgrade first vitality and life on hit, then armor and life regen. Life regeneration: How much more my life will regenerate In the offense category focus on crit rate, then crit damage, after that you can put like 1 point in haste for 2 points in power. So I'll start and I'd like to ask you to correct/complete my table?Ĭritical Rating: The chance of hitting with a criticalĬritical Damage: The damage I'd deal when hitting critical Some of them are clear, but some other not so much (or maybe not only that). ![]() I've reading about the caps, and the calculators, but I can'f find (or I don't know how to look for) what is/affects each item. ![]() I'm kinda new here (CL=163) and I've been looking for some information about where to put the points.
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